The game has a very laid-back, no-hurry feel to it that extends into the scuba-diving portions, which are drowned in ultra-spectacular scenery and moody music.Įndless Ocean sometimes feels like it was developed by two different teams: one very talented group dedicated to the world beneath the water and another (less gifted, let's say) which busied itself with what is essentially an overworld hub: the boat. How you choose to go about accepting these requests is completely up to you. You might have to photograph a rare fish for an article in a magazine or maybe you'll need to become an underwater guide and escort another diver to a locale. However, as you dive into different locations, you inevitably journey back to your boat where you'll find e-mails in wait, all with new objectives. During these moments, Endless Ocean feels less like a game and more like a leisurely oceanic stroll, enabling you to browse through coral formations and pet different fish using the Wii remote with no real purpose except to catalog them. You drive a boat around a huge ocean and regularly dive below to interact with fish and observe different underwater terrain. Your primary quest is simply to dive and to explore, and everything beyond that is secondary. What is the objective? What is the point? In Endless Ocean, that answer may sometimes prove difficult to come by, which is exactly why it's a refreshing addition to the Wii library. In our experience, the strategy is much improved – and it doesn't hurt that Endless Ocean happens to look much better, either.Īs seasoned gamers, we're constantly trained to discover the main goal of any title. Endless Ocean on Wii seems to use these efforts as inspiration, incorporating a similarly complex aquatic world to explore, but ditching the largely first-person experience of the PS2 titles for a third-person presentation that is also heavier on exploration and lighter on any RPG elements. Interestingly enough, while Endless Ocean is a wholly originally undertaking on Wii, Arika has been experimenting (obsessing over, really) with underwater-themed videogames for several years in the form of its "Everblue" scuba-diving / simulation titles for the PlayStation 2 platform.
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